Route110_TrickHousePuzzle1_MapScripts::
	map_script MAP_SCRIPT_ON_LOAD, Route110_TrickHousePuzzle1_OnLoad
	.byte 0

Route110_TrickHousePuzzle1_OnLoad:
	goto_if_eq VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2, Route110_TrickHousePuzzle1_EventScript_OpenDoor
	end

Route110_TrickHousePuzzle1_EventScript_OpenDoor::
	setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
	end

Route110_TrickHousePuzzle1_EventScript_Scroll::
	lockall
	goto_if_eq VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0, Route110_TrickHousePuzzle1_EventScript_FoundScroll
	goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
	end

Route110_TrickHousePuzzle1_EventScript_FoundScroll::
	setvar VAR_TRICK_HOUSE_PUZZLE_1_STATE, 1
	goto Route110_TrickHousePuzzle_EventScript_FoundScroll
	end

Route110_TrickHousePuzzle1_EventScript_Sally::
	trainerbattle_single TRAINER_SALLY, Route110_TrickHousePuzzle1_Text_SallyIntro, Route110_TrickHousePuzzle1_Text_SallyDefeat
	msgbox Route110_TrickHousePuzzle1_Text_SallyPostBattle, MSGBOX_AUTOCLOSE
	end

Route110_TrickHousePuzzle1_EventScript_Eddie::
	trainerbattle_single TRAINER_EDDIE, Route110_TrickHousePuzzle1_Text_EddieIntro, Route110_TrickHousePuzzle1_Text_EddieDefeat
	msgbox Route110_TrickHousePuzzle1_Text_EddiePostBattle, MSGBOX_AUTOCLOSE
	end

Route110_TrickHousePuzzle1_EventScript_Robin::
	trainerbattle_single TRAINER_ROBIN, Route110_TrickHousePuzzle1_Text_RobinIntro, Route110_TrickHousePuzzle1_Text_RobinDefeat
	msgbox Route110_TrickHousePuzzle1_Text_RobinPostBattle, MSGBOX_AUTOCLOSE
	end

Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened:
    .string "{PLAYER}在门上写下\n密码。\p“戏法大师是传说般的人”\n… … … … … … … …\p锁“咔嗒”一声开了！$"

Route110_TrickHousePuzzle1_Text_SallyIntro:
    .string "我要用刚刚学会的一字斩\n砍出一条路！$"

Route110_TrickHousePuzzle1_Text_SallyDefeat:
    .string "你这么认真干什么？$"

Route110_TrickHousePuzzle1_Text_SallyPostBattle:
    .string "对砍树我永远\n不会厌烦！$"

Route110_TrickHousePuzzle1_Text_EddieIntro:
    .string "我只是偶然地走进了\n这间奇怪的房屋…$"

Route110_TrickHousePuzzle1_Text_EddieDefeat:
    .string "我输了…$"

Route110_TrickHousePuzzle1_Text_EddiePostBattle:
    .string "我迷路了，我输了战斗，现在我\n越来越伤心…我出不去了…$"

Route110_TrickHousePuzzle1_Text_RobinIntro:
    .string "戏法大师究竟是谁？$"

Route110_TrickHousePuzzle1_Text_RobinDefeat:
    .string "在我出神的时候，我输掉了！$"

Route110_TrickHousePuzzle1_Text_RobinPostBattle:
    .string "你真强！\n你究竟是谁？$"

